SiegVRied is a VR Game i worked on from April to October 2021.
This was a very ambitous project bringing a comaratively massive environment to live for our new 6x6m Freeroam system using fullbody motion tracking. This project also contained way more fx than any other before and development time for each was very tight as a result.
I was responsible for all shader and particle fx visible in the game with exceptions of the background environment.
These games are made in a timespan of 3-6 months and as such Assets are produced in a more strict fashion than usual.
Enjoy!